stroke = new BasicStroke( 0.2f*ds,//width BasicStroke.CAP_SQUARE, BasicStroke.JOIN_BEVEL);//don't care g2.setStroke(stroke); g2.setPaint(Color.red); g2.draw(new Line2D.Double( -1.75*ds,1.5*ds,-1.50*ds,0.5*ds)); g2.draw(new Line2D.Double( -1.50*ds,0.5*ds,-1.25*ds,1.5*ds)); Figure 6 |