/*PaintGradient01.java 12/12/99 Copyright 1999, R.G.Baldwin Illustrates use of a Paint object to fill a Shape with a gradient and a solid color. Draws a 4-inch by 4-inch Frame on the screen. Translates the origin to the center of the Frame. Draws a pair of X and Y-axes centered on the new origin. Draws one 2-inch diameter circle in each quadrant. Fill upper left circle with solid red. Fills upper right circle with gradient red to orange, acyclic Fills lower left circle with gradient red to orange, cyclic along horizontal axis Fills lower right circle with gradient, red to orange, cyclic along 45 degrees Whether the dimensions in inches come out right or not depends on whether the method getScreenResolution() returns the correct resolution for your screen. Tested using JDK 1.2.2 under WinNT Workstation 4.0 *******************************************/ import java.awt.geom.*; import java.awt.*; import java.awt.event.*; import java.awt.image.*; class PaintGradient01{ publicstaticvoid main(String[] args){ GUI guiObj = new GUI(); }//end main }//end controlling class PaintGradient01 class GUI extends Frame{ int res;//store screen resolution here staticfinalint ds = 72;//default scale, 72 units/inch staticfinalint hSize = 4;//horizonal size = 4 inches staticfinalint vSize = 4;//vertical size = 4 inches GUI(){//constructor //Get screen resolution res = Toolkit.getDefaultToolkit(). getScreenResolution(); //Set Frame size this.setSize(hSize*res,vSize*res); this.setVisible(true); this.setTitle("Copyright 1999, R.G.Baldwin"); //Window listener to terminate program. this.addWindowListener(new WindowAdapter(){ public void windowClosing(WindowEvent e){ System.exit(0);}}); }//end constructor //-----------------------------------------------------// //Override the paint() method public void paint(Graphics g){ //Downcast the Graphics object to //a Graphics2D object Graphics2D g2 = (Graphics2D)g; //Scale device space to produce inches //on the screen // based on actual screen resolution. g2.scale((double)res/72,(double)res/72); //Translate origin to center of Frame g2.translate((hSize/2)*ds,(vSize/2)*ds); //Draw x-axis g2.draw(new Line2D.Double( -1.5*ds,0.0,1.5*ds,0.0)); //Draw y-axis g2.draw(new Line2D.Double( 0.0,-1.5*ds,0.0,1.5*ds)); //Upper left quadrant, Solid red fill Ellipse2D.Double circle1 = new Ellipse2D.Double( -2.0*ds,-2.0*ds,2.0*ds,2.0*ds); g2.setPaint(new Color(255,0,0));//red g2.fill(circle1); g2.draw(circle1); //Upper right quadrant //Gradient red to orange, acyclic Ellipse2D.Double circle2 = new Ellipse2D.Double( 0.0*ds,-2.0*ds,2.0*ds,2.0*ds); g2.setPaint( new GradientPaint( 0.5f*ds,-1.0f*ds,Color.red, 1.5f*ds,-1.0f*ds,Color.orange,false)); g2.fill(circle2); g2.draw(circle2); //Lower left quadrant //Gradient red to orange, cyclic along //horizontal axis Ellipse2D.Double circle3 = new Ellipse2D.Double( -2.0*ds,0.0*ds,2.0*ds,2.0*ds); g2.setPaint( new GradientPaint( -1.15f*ds,1.0f*ds,Color.red, -0.85f*ds,1.0f*ds,Color.orange,true)); g2.fill(circle3); g2.draw(circle3); //Lower right quadrant //Gradient red to orange, cyclic along // 45 degree angle Ellipse2D.Double circle4 = new Ellipse2D.Double( 0.0*ds,0.0*ds,2.0*ds,2.0*ds); g2.setPaint( new GradientPaint( 0.0f*ds,0.0f*ds,Color.red, 0.25f*ds,0.25f*ds,Color.orange,true)); g2.fill(circle4); g2.draw(circle4); }//end overridden paint() }//end class GUI //==============================// Figure 7 |