Listing 9. Completion of the moveBall function.
//Now draw the ball on the background at the new // location. circlefill (buffer,x,y,radius,makecol(255,0,0)); //Call the blit function to copy the off-screen buffer // contents to the screen. blit(buffer,screen,0,0,0,0,width,height); rest(5);//Delay for five milliseconds }// end moveBall function. |