Three ways to set the objects' viewpoints
Three ways to arrange the objects in the world during the setup process:
- Drag them around and make other required adjustments with the
mouse.
- Set their viewpoints by
manually and interactively calling methods on the objects.
- Manually create the objects and place them in your world.
Then
- Write program
code to set the objects' viewpoints after the program starts running, but before the
actual show begins.
Select the most appropriate approach for each action needed to do the setup.