The camera controls
Think of your animated world as a stage that is being photographed by a movie or TV camera.
The picture of your world is what you see when you look into the viewfinder on the camera.
There are two sets of camera controls.
Only one set is showing in Figure 1.
The blue arrows in Figure 1 are used to control the location and the orientation of the camera.
I will explain how to use these controls later.