Listing 11, Structures03.cpp
/*File: Structures03.cpp This C++ program illustrates the use of a sequence structure that executes a loop structure as one of the action elements in the sequence. The loop structure executes a selection structure as one of the action elements during each iteration of the loop. Thus, this one program illustrates all three of the primary structures: sequence selection loop The following is a typical output that appears on the screen when the program is run: Hello Viet Nam Hello Iraq Enter an even integer to quit or an odd integer to loop: 1 Enter an even integer to quit or an odd integer to loop: 3 Enter an even integer to quit or an odd integer to loop: 5 Enter an even integer to quit or an odd integer to loop: 6 I'm outta here! Hello America Hello World ************************************************/ #include <iostream> using namespace std; class Structures03{ public: static void classMain(){ Structures03* ptrToObject = new Structures03(); ptrToObject -> doSomething(); }//End classMain function //-------------------------------------------// //An instance function of the Structures03 // class that executes a selection structure. // The function receives an incoming parameter // of type int. It returns true if the incoming // parameter is even and false if the incoming // parametr is odd. bool doSelection(int data){ bool result; //Begin selection structure if(data % 2 == 0){ result = true; }else{ result = false; }//end else //End selection structure return result; }//end doSelection //-------------------------------------------// //An instance function of the Structures03 // class made up of a sequence structure // followed by a loop structure. The loop // structure uses a selection structure // to decide when to quit. The user is // asked to enter an integer during each // iteration of the loop structure. When // the user enters an even integer, the // loop structure terminates. void doLoop(){ //Begin sequence structure. bool quit = false; int temp = 0; //End sequence structure //Begin loop structure while(quit != true){ cout << "Enter an even integer to quit\n" << "or an odd integer to loop: "; cin >> temp; //Execute a selection structure quit = doSelection(temp); }//end while loop //End loop structure cout << "I'm outta here!" << endl; }//end doLoop //-------------------------------------------// //An instance function of the Structures03 // class void doSomething(){ //This function executes a sequence of // statements and then terminates. One of // the elements in the sequence is a loop // structure, which is implemented // as a function, but could be implemented // as inline code just as well. cout << "Hello Viet Nam\n"; cout << "Hello Iraq\n"; //Execte the loop structure. doLoop(); cout << "Hello America\n"; cout << "Hello World\n"; }//end doSomething function };//End Structures03 class //---------------------------------------------// int main(){ Structures03::classMain(); return 0; }//end main Listing 11 |